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NPC Generator

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Advanced [show]


Jheri Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her blue crest is heavily combed to the left. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Jheri has worked very hard to control her curse. Since then, she has sought to make the best of life.

Motivation: She uses money and sex appeal to get what she needs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Sensitive, Disease. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Jheri Argenthrixus, Female Dragonborn Wizard 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 6
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 6 (-2)7 (-2) 14 (+2)7 (-2)
Skills Arcana +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Banded mail.


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large grey mantle and cape that has been intricately interwoven into his red robe. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Kyle was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Mayor

Voice: German accent

Attributes [hide]

Kyle Marlee, Male Human Fighter 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)6 (-2) 11 (+0)8 (-1)
Skills Persuasion +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has wavy blonde hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: He comes from a rich northern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Thamior Caerdonel, Male Elf Paladin 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)6 (-2) 4 (-3)9 (-1)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp.


Social Check DCs


Roywyn Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. She has a slight overbite and is overall scrawny. Her long golden hair reaches down to her waist. Her gray eyes are passionate and lively.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of a Dyer, who enjoyed hunting, Roywyn was taken on many hunting expeditions. Roywyn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Roywyn and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic. Bonds: Adventurer, Nature, Criminal record. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Roywyn Murnig, Female Gnome Ranger 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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