Trag Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He has shaved his head bald. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Dagnal Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears silk and lounges about seductively. Her white hair is lengthy. She has several tiny aquamarine earrings on each ear.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.
History: She is a Hag in disguise. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Halfling, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Quick Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, and he perpetually has his lance ready. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was a Weaver, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Attractive, Religious, Military. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Tûmûg Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is still thick. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Guardian. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Blue quartz (5 gp).
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