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NPC Generator

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Advanced [show]


Pallabar Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue vest and prefers pastel and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair, when down, is lengthy. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: Pallabar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by orcs. Pallabar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pallabar Waggletop, Male Gnome Rogue 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Alice Copeland, Female Human [Permalink]

Personal [hide]

Description: This southern woman is well dressed, constantly wearing a brown suit, green shirt, and grey tie. Her clothes are grease stained in places. Her white hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Alice enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a Adventurer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted druidic powers by her dying brother.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Flaws: Insomniac, Selfish, Hedonist. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Copeland, Female Human Warrior 2
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nora Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting clothing which further accentuates her frame. She has done her best to style her blonde hair to look like a famous performer. She has green eyes and a grey hat with a black feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.

History: She was raised in a mountains tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Professionalism, Philantrophist. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Nora Strongheart, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)8 (-1) 12 (+1)5 (-3)
Skills History +1, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length lavender fur. His eyes are a pleasant amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Spear Grass, Male Tabaxi Commoner 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 16 (+3)18 (+4)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Brown-green garnet (130 gp).


Social Check DCs

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