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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jo Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. She wears her silver hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. She also hits on women, regardless of circumstances.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she's in love

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Has a crush. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Jo Stoutman, Female Halfling Fighter 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 4 (-3)13 (+1) 8 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. Red spinel (80 gp).


Social Check DCs


Dagger Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is beige and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dagger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dagger. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Mentor, Religious, Criminal record, Adventurer. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Dagger Of World, Male Tabaxi Barbarian 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Nordak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with grey lining and desert motifs. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a wizard, Nordak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Mentor, Job. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Nordak Thrahak, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 4 (-3)13 (+1)
Skills Arcana +0, Medicine -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 380 gp. Moss agate (16 gp). Red-brown spinel (40 gp). Rose (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ulfgar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and likes to wear ponchos typically of a light grey in addition to tight pants. He keeps his golden hair in a flapper bob. His eyes are violet and beady.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Guard again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Enemies, Criminal record, Job. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ulfgar Rumnaheim, Male Dwarf Rogue 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs

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