Havilar Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her whole body is exceptionally muscular. She keeps her green crest in a pixie cut. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.
History: Born in the west her family was never financially stable. Havilar was born on a far western mountains where she grew up under the tutelage of her father, an expert Seamstress. She left for the west, certain she would find work there.
Motivation: Nothing but the best is good enough for her; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Ahlyssa Kelsey, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a robe, a symbol of magic around her neck, and a greataxe on her belt. Her skin is also unnaturally pale. She has a long chestnut ponytail with little hanging trinkets. Her blue eyes lackadaisically let the world flow into them.
Personality: Calm and collected, she is a well trained Scribe. Ahlyssa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Scribe soon after.
Motivation: To be a Navigator again; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp.
Anverth Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.
History: He got into the Brewer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants a kiss
Ideals: Joker. Bonds: Has a crush, Job, Adventurer. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Masterwork Common Melee.
Nicholas Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His blonde hair has been sun bleached extensively. His eyes are gray and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family Nicholas was born on a far northern island where he grew up under the tutelage of his father, an expert Bricklayer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has decided he is irredeemable
Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer, Immigrant, Guardian. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp.
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