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NPC Generator

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Advanced [show]


Trey Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is golden and curly. He has a tattooed face.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Insane, Depressed. Bonds: Rich, Military, Immigrant, Religious. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Loccisano, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)9 (-1) 11 (+0)10 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Mreksh Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a colorful flower in his bronze crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Bonds: Attractive, Religious, Poor, Nature. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Mreksh Clethtinthiallor, Male Dragonborn Ranger 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 4 (-3)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Shifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His long lavender fur is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur, Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Shifting Of Wine, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)7 (-2) 9 (-1)9 (-1)
Skills Investigation +0, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Salanop Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long auburn hair kept up in a rat tail. Her violet eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west. She struck it rich when she found rare goods in large quantities. In the meantime she has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: Sabotage a competitor.

Bonds: Job, Adventurer, Immigrant, Rich. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Salanop Daergel, Female Gnome Aristocrat 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)9 (-1) 6 (-2)13 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 8
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs

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