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NPC Generator

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Advanced [show]


Uraim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Merchant and found it very stressful. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Philantrophist, Logical, Gifted, Optimist. Bonds: Job. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Uraim Orcfoe, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright white dresses and hats. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south. In her 16th year, her parents were killed by a goblins raid, leaving Seraphina alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.

Motivation: To prove her worth to the world; and someone believes her a fraud

Ideals: Athletic. Flaws: Cynical, Impulsive. Bonds: Immigrant, Enemies, Family. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Seraphina Wildcloak, Female Halfling Druid 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)16 (+3) 16 (+3)10 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Elven, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Anne Lester, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. Her black hair is cut short with large spiked bangs in the front. Her eyes are green and she is always smoking a pipe.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anne's homeland. Anne decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Anne Lester, Female Human Expert 2
Medium (4'7") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Sarah Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of ceremonial daggers on her belt, each one with a amber on the hilt. Her black hair is styled in orderly dreadlocks. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her mother.

History: Sarah was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Poor, Attractive, Family. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Sarah Smith, Female Half-Elf Warrior 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)14 (+2) 10 (+0)4 (-3)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 400 sp.


Social Check DCs

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