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NPC Generator

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Advanced [show]


Greeba Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is an epitome of beauty. Her chestnut hair is braided into rings. Her eyes, though not visible through her cowl, are blue.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. She never wears the same outfit twice, unless she absolutely has to.

History: Greeba was born with her mother's beautiful face. Her childhood dream was to be a Painter, but she was a colossal failure. She has built up a small fortune and can afford her own way.

Motivation: She would like to get married and retire; and she is unsatisfied with her job

Ideals: Artistic. Bonds: Rich, Attractive, Job, Has a crush. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Greeba Sheldon, Female Half-Orc Warrior 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)7 (-2) 8 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jocelyn Washington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish red hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Poor, Attractive. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Jocelyn Washington, Male Human Warlock 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)7 (-2) 8 (-1)7 (-2)
Skills Acrobatics +2, Intimidation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Disguise kit.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aura took refuge in the old dungeon and found the beat up sword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Ugly. Bonds: Adventurer, Nature, Rich, Religious. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Aura In the Wind, Male Tabaxi Cleric 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Calcitro Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright white suits and hats. His head has been shaved. He has several tiny jet earrings on each ear.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Calcitro Reedfellow, Male Halfling Aristocrat 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 100 gp. Chalcedony (60 gp). Citrine (60 gp). Smoky quartz (60 gp).


Social Check DCs

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