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NPC Generator

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Advanced [show]


Quelenna Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing a long, violet, dusty cloak. Her white hair is cut jaggedly and amateurishly. Her eyes are brown.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Fletcher, who enjoyed hunting, Quelenna was taken on many hunting expeditions. A gifted student she started as a Fletcher, but she got bored and became a Bricklayer. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Job, Nature. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Quelenna Erenaeth, Female Half-Elf Paladin 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 9 (-1)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Avelina Sutton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fancy brown dress. With bright silver hair. She has a dull look in her green eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She ran away from her former home and has been making her living as a Performer for the past few years.

Motivation: Regain custody of her son; and she desires power and/or immortality

Ideals: Joker. Bonds: Attractive, Enemies, Adventurer, Job, Family. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Avelina Sutton, Female Human Ranger 2
Medium (4'9") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. Tiger eye turquoise (5 gp).


Social Check DCs


Jarsali Teinithra, Female Elf [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. Her hair is long and chestnut with streaks of brown, and is pulled back with small tan clips. Her hazel eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for her, and Jarsali does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She tends to her Knight job now, and dutifully fulfills any obligations she has.

Motivation: To be a Fisher again; and she is unsatisfied with her job

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Nature, Military, Job. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Jarsali Teinithra, Female Elf Monk 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Prosperine Severity, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying purple hair a little too much giving a sharp purple color. Her eyes, though not visible through her cowl, are gold.

Personality: Prone to second guessing herself, she comes off as nervous. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a criminal king-pin and mafia family Prosperine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Prosperine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Prosperine Severity, Female Tiefling Commoner 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Superior lock.


Social Check DCs

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