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NPC Generator

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Advanced [show]


Avelina Southey, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak, and she perpetually has her warhammer ready. She sports a flattop hair cut. She has several tiny aquamarine earrings on each ear.

Personality: This woman loves writing and to teach people writing more than just about anything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Avelina was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She became a Merchant soon after.

Motivation: Regain custody of her son; and sabotage a competitor

Ideals: Fighting, Artistic. Bonds: Rich, Adventurer, Family, Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Avelina Southey, Female Human Aristocrat 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His black fur is lengthy and is close to two feet long. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Cloud hails from a village terrorized by drow. Cloud abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Enemies. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Cloud Candle, Male Tabaxi Ranger 3
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)8 (-1) 8 (-1)11 (+0)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Thorpe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His chestnut hair is heavily combed to the right. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Immigrant. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Thorpe Greenbottle, Male Halfling Barbarian 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)9 (-1) 17 (+3)7 (-2)
Skills Athletics +1, Investigation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. Blue quartz (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Solomon Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His fierce brown eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Bonds: Poor, Religious, Military, Adventurer. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Solomon Tyndall, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. 1 Banded mail.


Social Check DCs

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