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NPC Generator

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Advanced [show]


Cory Moreno, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Animal Trainer. His auburn hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Opinionated, Justice. Bonds: Rich, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Cory Moreno, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Solomon Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Solomon Dulmage, Male Half-Elf Wizard 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 9 (-1)12 (+1) 5 (-3)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Diesa Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, white shirt, and brown tie. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green.

Personality: Diesa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Regain custody of her son; and money/treasure

Ideals: Artistic. Flaws: Impulsive, Ugly. Bonds: Rich, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Diesa Battlehammer, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)6 (-2) 7 (-2)9 (-1)
Skills Insight +0, Performance +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Magnifying glass.


Social Check DCs


Kallista Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kallista grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kallista. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Impeccable. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Kallista Mystery, Female Tiefling Wizard 1
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 14 (+2)6 (-2) 6 (-2)6 (-2)
Skills Deception +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Eye agate (7 gp).


Social Check DCs

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