Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and silver with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He left for the south, certain he would find work there.
Motivation: He is greedy.
Flaws: Addict. Bonds: Rich, Adventurer, Slave, Immigrant. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 140 gp.
Duergath Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and sports brown clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. He has done his best to style his auburn hair to look like a famous performer. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Depressed. Bonds: Mentor, Religious. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Everburning torch.
Uadjit Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt with thin tan vertical stripes and black pants. She carries with her a set of shortbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her gold crest to look like a famous performer. Her eyes are gold and she is always smoking a pipe.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Uadjit lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Adventurer, Family. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Sapphire pendant on gold chain (600 gp).
Oriff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear brown clothing when she does not wear armor. Her chestnut hair is styled in orderly dreadlocks. Her brown eyes are passionate and lively.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Oriff is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her sister before her, after school she went straight into learning to become a Healer. She inherited the family business which she has now maintained for 11 years.
Motivation: To unite with her sister; and she is currently in port desperately looking for someone to get her out
Bonds: Guardian, Family, Poor, Job, Slave. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
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