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NPC Generator

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Lvl.
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Advanced [show]


Rolf Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His brown hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better village for his children.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Rolf Marleigh, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Verna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With wild brown hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a island tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.

Motivation: She is greedy.

Flaws: Shy, Impulsive, Ugly. Bonds: Rich, Nature. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Verna Elderberry, Female Halfling Warrior 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Sailor, his mother struggled to pay the bills. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Fallond Burrowfound, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs


Boddynock Offund, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. Boddynock is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Ideals: Optimist, Logical. Bonds: Rich, Family, Nature, Slave. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Boddynock Offund, Male Gnome Adept 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)4 (-3) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Orc
Attacks Melee -2 / 1d6-4, Ranged -1 / 1d6-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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