Mindartis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" southern man, he wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. His white hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Mindartis lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother
Ideals: Joker, Athletic. Flaws: Antagonistic. Bonds: Mentor, Family, Adventurer. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 8000 cp.
Azaki Rothenel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of death around his neck, and a lance on his belt. His black hair is long and unkept. His eyes are likewise green.
Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Azaki was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting, Persistence. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 150 gp. Blue quartz (6 gp). Amethyst (140 gp). Blue sapphire (600 gp). 2 Tanglefoot bags.
Ilde Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and black robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her golden hair is cut short with large spiked bangs in the front. She has blue eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born blind and as such lacked many opportunities for work. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Disease. Bonds: Family, Adventurer, Religious. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 4 (-3) | 4 (-3) |
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 320 gp. 1 Half-Plate.
Spear Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. She has styled her beige fur well, parting it to the right. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She receives visions of the future at random moments
History: She served in the navy to pay for her family's outstanding loans. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her martial talents. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 2000 cp. 1 Banded mail.
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