Criella Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a green coat over a brown low-cut shirt, and a deerstalker hat upon her head. She wears a deerstalker hat to cover her moderate length blue hair. This gold eyed westerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Criella hails from a village terrorized by dire rats. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Criella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Criella. She has been saving her money to try and buy her brother's freedom.
Motivation: She has money and likes to spend it; and to reunite with her absent father
Flaws: Selfish. Bonds: Family, Enemies, Criminal record, Rich. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 5 (-3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
Zaffrab Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His white hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zaffrab took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Tanner again.
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Nature. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 310 gp.
Leaf Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a pastel suit, brown shirt, and grey tie. She carries with her a set of longswords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her beige fur, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Architect in town.
History: Leaf was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Wants to raise her children well.
Ideals: Fighting. Bonds: Attractive, Job, Family, Rich. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp.
Myathethil Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.
History: The child of a Banker, who enjoyed hunting, Myathethil was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Insomniac, Selfish. Bonds: Attractive, Nature, Rich, Criminal record. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 6 (-2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple +3
Possessions: 200 sp.
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