Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his tan robe. His fur, while still mostly brown, has prominent grey streaks. His yellow eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Fisher business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 6 (-2) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Artisan’s tools.
Hethress Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her crest, while still mostly blue, has prominent grey streaks. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Antagonistic, Racist. Bonds: Family, Rich. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Thieves’ tools.
Patrick Fulton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has a small bristly mustache and wavy auburn hair. His eyes are violet and beady.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He left for the east, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Impulsive. Bonds: Immigrant, Criminal record, Poor. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Alexandre Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His red hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Rich, Debt. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 80 gp.
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