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NPC Generator

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Advanced [show]


Verna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. She wears her auburn hair down. Her amber unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a small toy that she constantly fidgets with.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Roofer soon after.

Motivation: She has money and likes to spend it; and to be a detective again

Ideals: Philantrophist. Flaws: Disease, Addict. Bonds: Rich, Job. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Verna TellPenny, Female Halfling Adept 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 5 (-3)8 (-1)
Skills Acrobatics +3, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp. Aquamarine (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trym took refuge in the ruined castle and found the beat up whip and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Insane, Depressed. Bonds: Nature. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Trym Barclay, Male Human Ranger 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is greasy and uncared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and retire the richest man in the west

Ideals: Entrepeneur, Justice. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Acton, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 8 (-1)8 (-1) 13 (+1)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (500 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Volen Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a very tight haircut. Her blue eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barrister arts, while her mother instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She used her abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Barrister and was forced into it by her family; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Rich, In love, Family. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Volen Copeland, Female Half-Orc Fighter 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 4 (-3)6 (-2)
Skills Athletics +4, Deception +0
Senses Passive Perception 7
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +0

Possessions: 120 gp. Obsidian (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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