Antrara Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her green crest is singed and shortened. Her eyes, though not visible through her cowl, are red.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.
Motivation: She's attracted to the PC; and she has a crush on the local sailor
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Slave, Has a crush. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 80 gp. 1 Chain shirt.
Pennie Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.
History: A powerful necromancer made her what she is. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Persistence. Bonds: Rich, Job, Mentor, Debt. Occupation: Architect
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Arjhan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He keeps his long scarlet crest kept up in a rat tail. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Arjhan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and an old rival family wants him found
Ideals: Professionalism. Bonds: Attractive, Military, Family, Job, In love. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp. Red-brown spinel (130 gp).
Trynnicus Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is brass and curly. His red eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.
Motivation: He desires power and/or immortality; and to reunite with his absent mother
Bonds: Poor, Attractive, Adventurer, Criminal record, Family. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 7 (-2) | 3 (-4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 40 gp.
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