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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rael Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a yellow suit. His white hair is styled in orderly dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Rael was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Rael Sandoval, Male Half-Elf Commoner 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mreksh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his spear always slung over his shoulder. He has wavy silver crest. His ears are large.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Mreksh was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence, Logical. Flaws: Ugly, Addict. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Mreksh Phrahdrandon, Male Dragonborn Paladin 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Arannis Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His chestnut hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Arannis will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted divine powers by his dying brother.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Arannis Eathalena, Male Half-Elf Adept 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tricking Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting clothing which further accentuates her frame. Her orange fur is slicked back into a classic pompadour. Her blue eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Tricking grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with her childhood friend.

Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Tricking Timber, Female Tabaxi Monk 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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