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NPC Generator

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Advanced [show]


Eridred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy golden hair. Her eyes are likewise blue.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.

Motivation: She desires power and/or immortality.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Eridred Rumnaheim, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Cloud Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: The child of western immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her sister; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Cloud Of Shadows, Female Tabaxi Barbarian 1
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 10 pp.


Social Check DCs


Ubada Clinton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. She carries with her a set of spears, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is well kept. She has several tiny sapphire earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Nature, Attractive, Job. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Ubada Clinton, Female Half-Orc Adept 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Charles Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Sellsword business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and dragonborn compassion

Flaws: Antagonistic, Hedonist, Racist. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Charles Adley, Male Human Warlock 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 8 (-1)7 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs

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