Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


Eiravel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Gifted from a young age, Eiravel studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Persistence, Gifted, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Eiravel Fasharash, Male Elf Commoner 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 3 (-4)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Richard Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear yellow clothing when he does not wear armor, and sports empty pouches on his belt. He is bald on top and has large silver tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict, Mundane. Bonds: Nature. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Richard Heiser, Male Half-Elf Adept 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)8 (-1) 4 (-3)10 (+0)
Skills Acrobatics +2, Animal Handling -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 sp. 1 Tanglefoot bags.


Social Check DCs


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of luck around his neck, and a lance on his belt, he is not a threatening figure. He wears a small hat to cover his moderate length auburn hair. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with dancing.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Nordak Glanhig, Male Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)7 (-2) 10 (+0)10 (+0)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. Zircon (40 gp).


Social Check DCs


Gardain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Fighting, Passionate. Flaws: Ugly, Addict. Bonds: Criminal record, Job. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Gardain Burrowfound, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)15 (+2) 5 (-3)11 (+0)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 7
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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