Fargrim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a brown cloak and cross-gartered grey stockings, marred by beers. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Fearful, Antagonistic. Bonds: Mentor. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp.
Warryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing a long, tan cloak. He has a brown handlebar mustache and slicked back brown hair. His brown eyes peer out from beneath his Stetson tan hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of eastern immigrants he idolized his father. When Warryn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Bricklayer job and began his own company from there.
Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new bricklayer responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Immigrant, Military, Family. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Jarsali Horineth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports auburn long hair. Her green eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She is able to make almost anything out of random pieces of junk.
History: Born in the east her family was never financially stable. Through the years after Jarsali was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Jarsali's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 160 gp.
Gomory Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears many layers of old clothing at all times. Her dark red hair, when down, is lengthy. Her fierce silver eyes like to dwell on things.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a Crown-heir, her father struggled to pay the bills. In her 14th year, her parents were killed by a brigands raid, leaving Gomory alone in the world. After a stint in an orphanage, she was adopted. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She wants revenge against brigands; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Sensitive, Secretive. Bonds: Poor, Criminal record, Enemies. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Tiger eye turquoise (6 gp).
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