Amnon Pain, Male Tiefling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he has a large black mantle and cape that has been intricately interwoven into his pastel robe. His dark red hair is lengthy and is close to two feet long. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: He was raised in a mountains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Nature. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Ugol Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He prefers to wear white pants and tee shirts. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Racist, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp.
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His hair is blonde and curly. His gray eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.
History: Nuraval hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 10 years.
Motivation: Money/treasure.
Ideals: Logical. Bonds: Rich, Job, Enemies, Attractive. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 70 gp. Jade (80 gp). 1 Masterwork Common Melee.
Ar-Gul Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He sports a long chestnut beard, and similarly colored long hair. He has several tiny opal earrings on each ear.
Personality: A skeptical and narcissistic man, Ar-Gul's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, his parents were killed by a gnolls raid, leaving Ar-Gul alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Enemies, Criminal record. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 12 (+1) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Tourmaline (50 gp). Chrysoberyl (50 gp). Red-brown spinel (50 gp). 4 Antitoxin.
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