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NPC Generator

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Advanced [show]


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. He has dyed his greying beige fur a little too much giving a sharp beige color. His yellow eyes peer out from beneath his top brown hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Three Mist, Male Tabaxi Barbarian 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Shifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His cinnamon fur is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shifting is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Optimist, Justice. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Shifting Shoe, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 7 (-2)7 (-2) 8 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1

Possessions: 700 sp. Eye agate (7 gp). 1 Silver holy symbol.


Social Check DCs


Mugrunden Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green armored body suit, with a simple brown line shooting up and back down. His rusty crest is kept up in a ponytail inside a top hat. His red eyes peer out from beneath his top green hat.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Selfish. Occupation: Server

Voice: German accent

Attributes [hide]

Mugrunden Mohradyllion, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 6 (-2)10 (+0)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Brown-green garnet (160 gp). 1 Thunderstones.


Social Check DCs


Nirgel Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of his god on his torso. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His purple hair, when down, is lengthy. His gold eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Nirgel hails from a village terrorized by brigands. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Optimist. Bonds: Adventurer, Enemies, Nature. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Nirgel Music, Male Tiefling Paladin 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)8 (-1) 7 (-2)18 (+4)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Coral (110 gp). 3 Holy water.


Social Check DCs

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