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NPC Generator

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Advanced [show]


Balimaar Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. He has a very tight haircut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Navigator, who enjoyed hunting, Balimaar was taken on many hunting expeditions. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Addict. Bonds: Nature, In love, Rich. Occupation: Painter

Voice: American accent

Attributes [hide]

Balimaar Mori, Male Half-Elf Monk 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 4 (-3)8 (-1) 7 (-2)7 (-2)
Skills Insight +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp. Coral (150 gp). 2 Acid flasks.


Social Check DCs


Erky Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue Stetson hat and blue clothes. He carries with him a set of hand crossbows on his belt, each one with a topaz on the hilt. His hair is silver and curly. He has several tiny topaz earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Erky studied abroad. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Erky Dunben, Male Gnome Wizard 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 0 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 5 (-3)17 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll, Draconic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1 Half-Plate.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is a Slaad in disguise. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Entrepeneur, Optimist. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Calcitro Wildheart, Male Halfling Monk 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Tricking Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy yellow fur. She wears just a brown suit. She has a hunchback. Her yellow fur is still thick. She wears an eyepatch.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Tricking was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Criminal record. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Tricking Of Storm, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs

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