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NPC Generator

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Advanced [show]


Boddynock Offund, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. Boddynock is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Ideals: Optimist, Logical. Bonds: Rich, Family, Nature, Slave. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Boddynock Offund, Male Gnome Adept 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)4 (-3) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Orc
Attacks Melee -2 / 1d6-4, Ranged -1 / 1d6-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He prefers to wear flannel. His red hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Family. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Godfrey Blythe, Male Human Aristocrat 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Black pearl (800 gp). Rose (30 gp). Brown-green garnet (80 gp).


Social Check DCs


Chem Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His brown hair is still thick. His red eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. A freak accident while working with his Ploughman father left him crippled. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Depressed, Secretive, Disease. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Chem Sanity, Male Tiefling Warrior 1
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His white fur is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and his religion dominates his actions

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Religious. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp. 1 Masterwork Light wooden shield.


Social Check DCs

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