Andry Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her black hair is drawn into a tight pony tail with a cross scrunchie. Her blue eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the north her family was never financially stable. Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to travel the world and help people.
Motivation: She is a bit of a kleptomaniac.
Ideals: Disciplined, Philantrophist, Persistence. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 4000 cp. 1 Disguise kit.
Oren Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His tied-back hair is blonde. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Emotional, Hedonist, Disease. Bonds: Rich, Family. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 100 sp.
William Melancon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his grey robe and has his flail always slung over his shoulder and is in decent physical shape. His red hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of southern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Insane. Bonds: Religious, Immigrant, Job. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. White pearl (70 gp).
Bathin Panic, Male Tiefling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears green painted combat armor at almost all times. His feathered hat is riddled with cuts and holes. He has a dull look in his red eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Bathin hails from a village terrorized by goblins. Through the years after Bathin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bathin's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Guardian, Enemies. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
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