Ranala Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. Her skin is fair and her fingers are delicate and long. She has wavy red hair. Her thin eyebrows rest above her beady blue eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of drow once and for all.
History: Gifted from a young age, Ranala studied abroad. Through the years after Ranala was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ranala's mother didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying brother.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Thunderstones.
Norman Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is thinning but still full. His fierce violet eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying sister.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 sp. Red-brown spinel (110 gp).
Agatha Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'4" and dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her left hand appears badly burned and disfigured. Her brown hair, when down, is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Flaws: Shy, Impulsive. Bonds: Attractive, Military. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 5 (-3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 50 gp. Silver pearl (50 gp).
Oblar Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, white cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Disease, Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Slave Trader
Voice: Breathy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
