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NPC Generator

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Advanced [show]


Mugrunden Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has black crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Insomniac, Disease. Bonds: Adventurer. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Mugrunden Xephyrbahnor, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)8 (-1) 8 (-1)8 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Kody Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his brown hair to look like a famous performer. His blue eyes peer out from beneath his Stetson grey hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Kody was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Athletic, Joker. Flaws: Depressed. Bonds: Military, Poor. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Beckwith, Male Human Bard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp. Banded agate (14 gp).


Social Check DCs


Margery Harlow, Female Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. She has red hair. She is very pretty but has cold, dead eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and her religion dominates her actions

Bonds: Attractive, Criminal record, Slave, Military, Religious. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Margery Harlow, Female Human Commoner 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Shivering On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a black coat with green slacks. His fur is short and white. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Sculptor, but he got bored and became a Detective. He became a Detective soon after.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Logical. Bonds: Immigrant, Attractive, Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Shivering On the Water, Male Tabaxi Monk 2
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)7 (-2) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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