Bathin Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his left hand. His dark red hair is long and unkept. He has gleaming, smiling red eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Bathin hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Flaws: Ugly. Bonds: In love, Job, Military, Enemies. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Donaar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries a battered lance and tarnished trident as well. His crest, while still mostly green, has prominent grey streaks. He has red eyes and a green hat with a pastel feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Donaar grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Oriff Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long silver hair is drawn into a two foot long braid. Her green eyes are slightly larger than normal.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village she learned the ways of the warrior from her mother. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Tanner for hire.
Motivation: To reunite with her old friends; and many orcs want her driven away
Ideals: Fighting. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Panana Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears bulky blue painted plate armor. Her skin is also unnaturally pale. She has a long chestnut ponytail with little hanging trinkets. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. In her 14th year, her parents were killed by a drow raid, leaving Panana alone in the world. After a stint in an orphanage, she was adopted. She has recently gotten a pet goose that steals things from people.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record, Enemies. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp. 1 Masterwork Common Melee.
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