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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Urshar Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. Her hair is auburn and curly. Her face is covered beneath a completely black helmet.

Personality: Urshar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. The war was a terrible time for her, and Urshar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the east her family was never financially stable. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Poor. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Urshar Glanhig, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Armara Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a large green jacket. Her silver hair is greasy and uncared for. Her fierce silver eyes like to dwell on things.

Personality: Armara wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... Flattery will make her almost putty in your hands.

History: Born in the north to a Barkeep, Armara learned a great deal about her father's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She then took over the family business and is one of the better Barkeep for hire.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Ugly, Selfish, PTSD. Bonds: Job, Rich. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Armara Twist, Female Tiefling Wizard 1
Medium (4'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Great Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has styled his orange fur well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, In love, Job. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Great Grass, Male Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lorilla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Her chestnut hair is heavily combed to the left. Her eyes are a pleasant hazel.

Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.

History: Lorilla lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her sister's freedom.

Motivation: She has money and likes to spend it; and meet up once more with her childhood friend

Ideals: Opinionated, Professionalism. Bonds: Family, Adventurer, Rich. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Lorilla Fiddlefen, Female Gnome Ranger 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)5 (-3) 11 (+0)4 (-3)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 350 gp.


Social Check DCs

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