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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kristryd Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She wears bulky brown painted plate armor. She has a long auburn ponytail with little hanging trinkets. She has gleaming, smiling green eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She never wears the same outfit twice, unless she absolutely has to.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.

Motivation: Expand her business; and she is terrified, and will act out of fear

Ideals: Passionate, Artistic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kristryd Eversharp, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)10 (+0) 5 (-3)5 (-3)
Skills Persuasion -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his black hair. He has brown eyes and a grey hat with a brown feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Disciplined, Persistence. Bonds: Attractive, Adventurer, Nature. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Trym Wallace, Male Human Commoner 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Faral Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear violet pants and tee shirts, and a wedding ring on her left hand. Her hair is long and silver with streaks of golden, and is pulled back with small violet clips. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Pacifist, Artistic, Gifted. Bonds: In love, Job. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Faral Amastacia, Female Half-Elf Bard 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)11 (+0) 15 (+2)4 (-3)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Two Llamas In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has yellow fur. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in shortbow use. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against goblins.

Ideals: Entrepeneur, Gifted, Fighting. Bonds: Rich, Enemies. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Two Llamas In Shadow, Male Tabaxi Fighter 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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