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NPC Generator

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Advanced [show]


Oolah Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a white armored body suit, with a simple green line shooting up and back down. She has a penchant for wearing a ring with an oversized jet on her right hand. Her black hair is braided into rings. Her eyes are likewise hazel.

Personality: She loves telling others what to do and how they should feel about things. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Guard arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has worked as a Guard like her father before her.

Motivation: Wants to open a new tavern; and she is greedy

Ideals: Opinionated, Artistic. Bonds: Rich, Job. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Oolah Staurheim, Female Half-Orc Fighter 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3

Possessions: 50 gp.


Social Check DCs


Krimp Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He wears his white hair down. He has a dull look in his blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Born to a pair of adventurers, Krimp grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Adventurer, Mentor. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Krimp Marlowe, Male Half-Orc Bard 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Deep green spinel (110 gp). Sardonyx (60 gp).


Social Check DCs


Barbena Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear grey tank tops with pastel skirt. She wears her hair in dreadlocks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is almost excessively polite to everyone, even when angry. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Barbena was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and to be a carpenter again

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Barbena Trueanvil, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)10 (+0) 8 (-1)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Galinndan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is cut short. His half smiles and blue eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. Galinndan was born on a far eastern forest where he grew up under the tutelage of his father, an expert Interpreter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Galinndan Ofandrus, Male Elf Druid 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)7 (-2) 18 (+4)10 (+0)
Skills Persuasion +2, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 4000 cp.


Social Check DCs

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