Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a hunchback. He wears a top hat to hide his balding. His thin eyebrows rest above his beady brown eyes.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Olunt managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he feels threatened by others
Flaws: Ugly, Disease, Fearful. Bonds: Adventurer, Rich, Criminal record. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 2000 cp.
Rolf Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His moppish golden hair is in a traditional bowl cut. He has gleaming, smiling green eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has never given up on his music dream.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Optimist, Artistic. Bonds: Job, Immigrant, Adventurer. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 110 gp. 1 Masterwork studded leather.
Silaqui Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes lackadaisically let the world flow into them.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to reunite with her absent mother
Ideals: Impeccable. Flaws: Insomniac. Bonds: Poor, Family, Military, Criminal record. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Mamnen Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His blue hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Mamnen grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mamnen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mamnen. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Seeks redemption; and a deep hatred of giants
Bonds: Has a crush, Adventurer, Criminal record, Enemies. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
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