Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown shirt with thin blue vertical stripes and black pants. His fur is yellow and curly. His thin eyebrows rest above his beady blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 5 years old his parents immigrated from the south. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Halfling compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Hedonist, Racist. Bonds: Immigrant. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
Delg Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Bonds: Rich, Attractive, Military, Mentor, Enemies. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 6 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 30 pp. Lapis lazuli (10 gp). Rock crystal (70 gp).
Aura Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her black fur to look like a famous performer. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her father raised her in a mountain cabin. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her sister's freedom.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to raise her children well
Flaws: Shy, Insane. Bonds: Family, Nature, Criminal record. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Citrine (30 gp).
Ghesh Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He is dressed in earthy colors with a black and blue handkerchief worn on his right side, and his gloved hand is found clutching a lance. He has moderate length blue crest. His eyes, though not visible through his cowl, are red.
Personality: Ghesh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. Ghesh was born on a far eastern desert where he grew up under the tutelage of his father, an expert Merchant. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Artistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 5000 cp. Bloodstone (20 gp).
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