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NPC Generator

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Advanced [show]


Baggi Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a fine chain shirt which she covers with white colored cloaks and clothing. Her right hand appears badly burned and disfigured. She sports chestnut long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shipwright arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Servant mother left her crippled. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Baggi Alby, Female Half-Orc Druid 1
Medium (4'10") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills History +0, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Millicent Colby, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown shirt with thin tan vertical stripes and brown pants. She keeps her long blonde hair kept up in a rat tail. Her eyes are a pleasant green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Millicent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers.

Flaws: Ugly, Hedonist, Disease. Bonds: Family, Rich. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Millicent Colby, Female Human Adept 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)17 (+3) 7 (-2)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Giant, Celestial, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Urshar Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears skinny pants and wears a brown and green robe with the hood down, and a wedding ring on her left hand. Her auburn hair is well kept. She has several tiny amber earrings on each ear.

Personality: She is calm most of the time but flees social interaction. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Urshar took refuge in the large cave and found the beat up shield and armor she uses now. She struck the Marshal job and began her own company from there.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and she is unsatisfied with her job

Flaws: Shy. Bonds: In love, Rich, Job, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Urshar Bofdann, Female Dwarf Monk 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 5 (-3)11 (+0)
Skills Investigation +1
Senses Passive Perception 7
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Kairon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black cloak and cross-gartered grey stockings. He has black hair. His eyes are silver and beady.

Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, Kairon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Kairon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Mentor, Nature. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Kairon Calm, Male Tiefling Bard 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)9 (-1) 11 (+0)6 (-2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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