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NPC Generator

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Advanced [show]


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She is renowned for her bright pastel dresses and hats. Her red fur is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Emerald took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help

Ideals: Optimist, Joker, Gifted. Bonds: Attractive, Criminal record, Military. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Emerald Blossom, Female Tabaxi Adept 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Greeba Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a black armored body suit, with a simple blue line shooting up and back down. Her white hair is cut jaggedly and amateurishly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a soldier and died while she was still young. Greeba was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker, Philantrophist, Fighting. Bonds: Military. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Greeba Fidget, Female Half-Orc Commoner 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)8 (-1) 13 (+1)3 (-4)
Skills Persuasion -2, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her gray eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She feeds upon the attention of others.

History: Sold as a small child to a necromancer, Ilde was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and many gnolls want her driven away

Ideals: Gifted, Optimist. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Ilde Gorunn, Female Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 6 (-2)12 (+1) 11 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 40 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Carrie Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. He has a hunchback. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes peer out from beneath his broad yellow hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the east to a Fletcher, Carrie learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Slave, Family. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Carrie Gentry, Male Half-Elf Bard 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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