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NPC Generator

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Advanced [show]


Bendoo Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear white clothing when she does not wear armor. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. After coming to the age of reason, Bendoo took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants a kiss; and wants her loneliness to end

Ideals: Athletic, Philantrophist, Gifted, Artistic. Bonds: Nature, Has a crush. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Bendoo Winterbourne, Female Half-Orc Paladin 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)7 (-2) 10 (+0)4 (-3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp. Aquamarine (300 gp). 1 Banded mail.


Social Check DCs


Gildmak Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fancy red suit. He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: Gildmak was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Gildmak Thorngage, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Chrysoberyl (90 gp).


Social Check DCs


Edge Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gray fur is thinning but still full. Her eyes are likewise copper.

Personality: She is overprotective of those who hire her services. She believes the world needs to unite to get rid of dire rats once and for all.

History: Edge was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Insane. Bonds: Guardian, Enemies, Poor. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Edge Buttons, Female Tabaxi Druid 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 5 (-3)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Hamil Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the west, but his parents moved at a very young age to the south. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.

Motivation: An old rival family wants him found; and doesn't want to be a carter and was forced into it by his family

Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Family, Immigrant, Nature. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Hamil Jamjar, Male Halfling Fighter 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)5 (-3) 6 (-2)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. Cloth of gold vestments (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).


Social Check DCs

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