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NPC Generator

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Advanced [show]


Chem Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His hair is purple, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Military. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Chem Sharp, Male Tiefling Druid 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 12 (+1)8 (-1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Purban Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Purban Jamjar, Male Halfling Druid 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)4 (-3) 8 (-1)12 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Hatae Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her golden hair up. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has never given up on her poetry dream.

Motivation: She is currently in port desperately looking for someone to get her out; and a rival would like her out of the picture

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Slave. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Hatae Amakiir, Female Half-Elf Cleric 1
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. She wears a Stetson hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Spring is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Spring lived on a farm with her father, near the main road leading to a nearby town. Through the years after Spring was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Spring's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Family. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Spring In the Wind, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp. Jasper (80 gp).


Social Check DCs

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