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NPC Generator

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Advanced [show]


Varg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He wears a wide-brimmed hat to cover his moderate length golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Insane, Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Tanner

Voice: French accent

Attributes [hide]

Varg Garfield, Male Half-Orc Expert 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs


Cecily Yardley, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears just a grey suit. Her clothes are grease stained in places. Her golden hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Cecily grew up listening to her father's many stories. Cecily was born on a far southern mountains where she grew up under the tutelage of her father, an expert Assassin. She has dedicated herself to building a better village for her children.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Cecily Yardley, Female Human Fighter 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Burana Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Her rusty crest is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.

History: Burana hails from a village terrorized by gnolls. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She's looking for her big break; and many gnolls want her driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Burana Skaarzborroosh, Female Dragonborn Expert 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Crawford, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)8 (-1) 6 (-2)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Chalcedony (70 gp).


Social Check DCs

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