Mastema Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a hammer on her belt. She is portly but not overly obese. Her long black hair is drawn into a two foot long braid. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with lycanthropy at a very young age, Mastema has worked very hard to control her curse. She was granted martial powers by her dying brother.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Fighting, Professionalism, Gifted. Flaws: Disease, Depressed. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: A miniature golden chest with tiny emeralds lining the top (80 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Fire opal pendant on a fine gold chain (500 gp).
Rosalind Clare, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. Her brown hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 13 years.
Motivation: To be a Mason again; and balancing her hectic life and new detective responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich, Job. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 110 gp.
Tawar Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Tawar was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She inherited the family business which she has now maintained for 5 years.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 gp.
Aerdeth Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears rags and sports a simple walking cane. He wears his white hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.
History: He was born in the west. Through the years after Aerdeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aerdeth's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant, Family. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Obsidian (7 gp).
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