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NPC Generator

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Advanced [show]


Patrin Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brass crest is slicked back into a classic pompadour. His fierce red eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrin Phrahdrandon, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)6 (-2) 13 (+1)12 (+1)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. 4 Alchemist’s fire.


Social Check DCs


Andram Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His white hair is singed and shortened. He has red eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Andram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Andram was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Military. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Andram Mute, Male Tiefling Commoner 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +0
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Cory Huxley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His red hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Family. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Huxley, Male Human Rogue 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)10 (+0) 14 (+2)6 (-2)
Skills Athletics +0, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Pennie Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a moderate pudge and is not very fit. She keeps her chestnut hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of eastern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Pennie Underbough, Female Halfling Monk 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. Freshwater pearl (15 gp).


Social Check DCs

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