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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Jabbie Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan cloak and cross-gartered pastel stockings. His golden hair is thinning but still full. His eyes are a pleasant gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Born in the south to a Healer, Jabbie learned a great deal about his father's area of expertise. Through the years after Jabbie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jabbie's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Job, Guardian. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Jabbie Humplebumple, Male Gnome Rogue 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 1000 cp. Chrysoberyl (120 gp).


Social Check DCs


Tod Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.

History: Born in the west to a Brewer, Tod learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Professionalism. Flaws: Racist, Greedy. Bonds: Job, Debt. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Tod Fastfoot, Male Halfling Expert 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)9 (-1) 9 (-1)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp. Coral (60 gp).


Social Check DCs


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Marshal. She carries with her a set of nunchakus on her belt, each one with a opal on the hilt. Her red hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is fixated on the number 65. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Jarana was born with her father's beautiful face. Jarana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Marshal and occasionally as a mercenary.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Fighting. Flaws: Insane. Bonds: Job, Adventurer, Attractive. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Jarana Battlehammer, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 16 (+3)12 (+1) 11 (+0)6 (-2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 70 gp.


Social Check DCs


Fivin Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with red socks and a vest with buckled shoes, and carries longswords. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Fivin grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting. Flaws: Greedy, Forgetful. Bonds: Adventurer, Nature. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Fivin Rothenel, Male Elf Monk 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 110 gp.


Social Check DCs

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