Gormogord Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a worn and beaten armor. His black hair is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Gormogord grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To settle down with his crush; and to reunite with his absent mother
Flaws: Shy. Bonds: Rich, Adventurer, Family, Has a crush. Occupation: Barrister
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 pp.
Igden Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his blue robe and has his scimitar always slung over his shoulder. His hair is long and silver with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has a dull look in his blue eyes.
Personality: Aggressive, abrasive, and angry, Igden embodies much of what other species detest in the Gnomes. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his writing dream.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Chain shirt.
Susannah Dryden, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is knotted and matted. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She has all her life been fascinated with dancing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She became a Blacksmith soon after.
Motivation: She is unsatisfied with her job; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Artistic. Bonds: Rich, Attractive, Enemies, Job. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Herleva Dayton, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her red hair is heavily combed to the left. Her ears are large.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born the only child of a wealthy merchant. Herleva was born on a far eastern desert where she grew up under the tutelage of her father, an expert Navigator. She has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!