Thea Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears skinny pants and wears a white and yellow robe with the hood down. She has no hair. Her eyes are violet.
Personality: Thea speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.
History: Thea was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. By chance she met her sister recently and the two have been together since.
Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a bellfounder and was forced into it by her family
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Family, Nature. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1900 sp. Silver comb with moonstones (400 gp).
Eridred Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to loving parents in a slum to the east. Eridred was born on a far eastern desert where she grew up under the tutelage of her father, an expert Bellfounder. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Immigrant, Poor. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Terran
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naivara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears dark leathers with embroidery. Her white hair is cut jaggedly and amateurishly. She has gleaming, smiling green eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Tailor father left her crippled. During her travels, Naivara and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naivara discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Naivara fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To reunite with her old friends; and she is wracked by social anxiety
Flaws: Fearful, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Tourmaline (90 gp).
Tagga Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her trident always slung over her shoulder. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is short and black. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. She is frequently practicing swordplay.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Tagga was left her father's suit of armor and trained in its use and care. She now owns her own business.
Motivation: To be a Sailor again; and to share knowledge with the world
Ideals: Logical. Flaws: Addict. Bonds: Military, Job. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 4 Holy water.
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