Zepar Strength, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair, when down, is lengthy. He has several tiny amber earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of goblins once and for all.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Cursed with unlife at a very young age, Zepar has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zepar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and he has money and likes to spend it
Ideals: Joker. Flaws: Disease. Bonds: Rich, Enemies, Religious. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 6 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Freshwater pearl (14 gp).
Foxilon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing colorful clothing, dressed as a Barkeep. He has a hunchback. He keeps his auburn hair in a flapper bob. He has brown eyes and a red hat with a brown feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Antagonistic, Depressed. Bonds: Immigrant. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
Uthemar Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his father was called into army service. A gifted student he started as a Crown-heir, but he got bored and became a Beggar. He now owns his own business.
Motivation: To settle down with his crush; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Military, Job, Has a crush. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 5 (-3) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 110 gp. 6 Acid flasks.
Gimurt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his hand crossbow ready. He keeps his long auburn hair kept up in a rat tail. He has gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Entrepeneur, Fighting, Joker, Gifted. Bonds: Rich. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 4 (-3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
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