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NPC Generator

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Advanced [show]


Mara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a blue vest and prefers tan and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long red hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Mara Galanodel, Female Elf Fighter 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)10 (+0) 8 (-1)9 (-1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Deep green spinel (100 gp).


Social Check DCs


Numba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her white hair in a flapper bob. Her eyes are violet.

Personality: She exudes charisma. She is a tour de force of persuasion. As long as the job gets done she does not care how it got done.

History: Numba was born with her father's beautiful face. A freak accident while working with her Armorer father left her crippled. She's since become an addict/alcoholic.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Disease, Addict, Depressed. Bonds: Attractive. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Numba Ironhide, Female Gnome Fighter 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (100 gp). 1 Breastplate. 1 Breastplate.


Social Check DCs


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man has a large brown mantle and cape that has been intricately interwoven into his red robe. His white fur is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Elegant grew up listening to his father's many stories. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Weaver and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Elegant Timber, Male Tabaxi Warlock 1
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)6 (-2) 11 (+0)12 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 10
Languages
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Tourmaline (50 gp).


Social Check DCs


Bertram Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His golden hair is thinning but still full. He has brown eyes and a white hat with a grey feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Persistence. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Bertram Elderberry, Male Halfling Druid 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Carnelian (30 gp).


Social Check DCs

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