Sammal Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His red eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk
Ideals: Professionalism, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Veloptima Reese, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is slicked back into a classic pompadour. Her eyes are gray.
Personality: A deeply religious woman she believes everything happens for a reason. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Seamstress job and began her own company from there.
Motivation: To be a Armorer again.
Bonds: Religious, Slave, Enemies, Job. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 20 pp.
Silent Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is generally shirtless and showing off her tattooed chest. She wears a feathered hat to cover her moderate length orange fur. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born on a small isolated farm. She worked as a nervous Miller and found it very stressful. She became a Miller soon after.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a miller and was forced into it by her family
Ideals: Impeccable. Bonds: Job, Nature, Family. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +1
Possessions: 20 gp.
Ownka Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. She wears a colorful flower in her chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in falchion use. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Fighting. Bonds: Attractive, Religious, Enemies. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Brown-green garnet (70 gp).
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