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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is cut close to his head. His eyes are a pleasant green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: Three was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Family. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Three Timber, Male Tabaxi Expert 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Chrysoberyl (140 gp). Red-brown spinel (140 gp).


Social Check DCs


Seraphina Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a red shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and a wedding ring on her right hand. She keeps her long chestnut hair kept up in a rat tail. She has gleaming, smiling green eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great joy in being the best Jeweler in town.

History: She was raised in a plains tribe. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Antagonistic, Insane. Bonds: In love, Job, Nature. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Seraphina Swiftwhistle, Female Halfling Druid 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Zircon (80 gp).


Social Check DCs


Yurgunn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. Her moppish silver hair is in a traditional bowl cut. She has several tiny aquamarine earrings on each ear.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She loathes her own lifestyle; and to prove her worth to the world

Flaws: Depressed, Impulsive. Bonds: Attractive, Immigrant, Rich. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Yurgunn Trueanvil, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)10 (+0) 14 (+2)5 (-3)
Skills Intimidation -1, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Diggory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Diggory was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and seeks redemption

Ideals: Artistic. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Diggory Wedgwood, Male Human Cleric 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 7 (-2)7 (-2)
Skills Persuasion +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. Moss agate (4 gp).


Social Check DCs

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