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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Wella TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the east. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She used her abilities to trick people and travel the world for free.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has decided she is irredeemable

Flaws: Shy. Bonds: Criminal record, Poor, Debt, Enemies. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Wella TellPenny, Female Halfling Adept 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Symma Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Her auburn hair is braided into rings. Her eyes are a pleasant green.

Personality: She can speak with the recently deceased. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Symma studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Ideals: Gifted, Professionalism. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Symma Tarkelby, Female Gnome Barbarian 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Moonstone (80 gp).


Social Check DCs


Serpent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur is orange, silky, and of moderate length. His eyes are likewise hazel.

Personality: Calm and collected, he is a well trained Dilettante. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. After coming to the age of reason, Serpent took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Job, Family, Nature. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Serpent Of Winter, Male Tabaxi Warlock 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Mara Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is portly but not overly obese. Her golden hair is lengthy. Her eyes are brown and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is harsh and unforgiving.

History: She was born in the east, but her parents moved at a very young age to the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Criminal record. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mara Hanali, Female Elf Barbarian 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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